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Revision as of 15:43, May 23, 2024

Whacka
Whacka PMTTYD.png
A Whacka from Paper Mario: The Thousand-Year Door
First appearance Paper Mario (2000)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
“Whack-OOOWWWWWWW!!! Don't hit me!”
Whacka, Paper Mario

Whackas are rare, blue mole-like creatures that first appeared in the Paper Mario series. Their name and appearance are derived from the popular arcade game "Whac-A-Mole." Attacking them in any way makes a Whacka Bump appear. However, if they are attacked eight times, they run away, releasing a few coins.

They are some of the few original Paper Mario series characters to reappear in at least one other Super Mario game, along with Tweesters, Koopatrols, Goomboss, and the Star Spirits.

History

Paper Mario series

Paper Mario

Mario talking to Whacka from Mt. Rugged.
A Whacka from Mt. Rugged talking to Mario
Whacka from Paper Mario

In Paper Mario, only one Whacka lives on the west side of Mt. Rugged. Due to the Whacka's only appearance in the game, Russ T. attributes its species' rarity to the hunting of their bumps. At one point, the Whacka on Mt. Rugged sends Parakarry a letter stating he one day dreams of flying. Whacka is one of the few friendly characters that get hurt when hit in Paper Mario.

Whacka has an unused entry in the enemy list of Paper Mario, in addition to an unused tattle: "This is a Whacka. That Bump on his head looks like a donut hole. / You probably shouldn't have hit him so much. He looks a little peeved." This implies that at one point, Whacka was intended to be a fightable enemy, only occurring after he is hit too many times. In the Japanese version, the unused tattle compares the bump on Whacka's head to takoyaki (octopus dumplings) rather than a donut hole.

Paper Mario: The Thousand-Year Door

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting. This notice should be removed after a month has passed since the game was first released.

One Whacka appears in Paper Mario: The Thousand-Year Door near the shore of Keelhaul Key, behaving like its incarnation in Paper Mario. According to Wonky, there is only one Whacka left in the world.

In the Nintendo Switch remake, Whacka appears as a postgame boss. He replaces Bonetail as the Pit of 100 Trials final boss on repeat trips after the game is completed. Whacka flings his bumps to attack, so Goombella advises Mario to use as few attacks as possible to avoid giving him ammunition. After Whacka is attacked by an opponent, a Whacka Bump will appear, which will appear in a hoard depending on how many times Whacka is hit, meaning one Bump per hit. Whacka will throw the Bumps at opponents, dealing 10 HP damage for each until the Bumps are gone. If a Bump is hit, it will turn red, and deals 2.5 times the usual damage of a normal Bump if flung. Whacka can sometimes rattle the scene, causing projectiles to fall from above, hitting itself to fuel its hoard of Bumps. After Mario and his party defeat Whacka for the first time, they will receive a Gold Whacka Bump, which counts as a key item.

Super Paper Mario

A Whacka also appears in Super Paper Mario near Downtown of Crag, behaving identically to its earlier incarnations. When the Whacka disappears, a Cragnon named Norite appears where it once popped out, who claims that the Whacka was her friend. The Whacka also appears as a Catch Card that can be obtained by collecting 300 shop points and plushies of Whacka can been seen inside Fort Francis. There is also a Sammer Guy by the name of Wrath of Whacka in the game, who says he hopes to avenge the smitten Whackas of the dimensions.

Although the description of the Whacka Catch Card in the NTSC English version of Super Paper Mario states that Whacka "sprouts pastries" when whacked, any reference to pastries is absent from the Japanese and PAL English versions of the game, where the Whacka Bumps are simply referred to as "bumps".

Mario Party 6

A Whacka popping out in Snowflake Lake from Mario Party 6
A Whacka in Mario Party 6

Whackas make a cameo in Mario Party 6 on the Snowflake Lake board, where they can be seen popping up out of the snow.

Profiles

Paper Mario

  • Tattle: He's a Whacka. When you hit Whackas, they get Bumps that fall off. I heard that they're yummy. You know, I'm not normally into hitting Whackas, but once I heard of their tasty Bumps... I got the urge to whack' em!

Paper Mario: The Thousand-Year Door

  • Tattle: That's a rare Whacka. I don't think you see many of his kind anymore, nope. If you whack a Whacka, they drop a Whacka Bump. Those are supposed to be delicious. They fetch a high price in gourmet auctions, too. Yup, super-precious delicacies. Still, whacking a defenseless creature to get one... You'd never do that, right, Mario?

Super Paper Mario

  • Tattle: That’s Whacka... It’s very rare to see one... It’s delicate and easily harmed... Don’t hit it or stomp on it...
Catch Card
Whacka
  • Card Type: Rare
  • Card Description: This odd guy sprouts pastries when whacked on the head. Sadly, his kind is on the verge of extinction. Please headwhack in moderation.

Paper Mario: The Thousand-Year Door (Nintendo Switch)

Paper Mario: The Thousand-Year Door enemy
Whacka
Whacka PMTTYD.png Max HP 108 Attack 10 Defense 1
Location(s) Pit of 100 Trials (Level 100)1 Role Boss Level ???
Sleep? ?% Dizzy? ?% Confuse? ?%
Tiny? ?% Stop? ?% Soft? ?%
Burn? ?% Freeze? ?% Fright? ?%
Gale Force? KO? ?% Moves ???
Exp. points 32 Coins 100 Items Gold Whacka Bump
Tattle Log #:
1331
Log A mysterious creature from parts unknown who now resides in the depths below Rogueport. He'll drop Whacka Bumps when he's attacked and use them to retaliate. After all those whacks to his noggin, this popular target is finally whacking back!
Tattle That's a Whacka. They're pretty rare, but you can also find them hiding in Keelhaul Key. He's got a Max HP of 108, and Attack of 10, and a Defense of 1. I never expected to run into one of these guys all the way down here! When he's attacked, he'll drop a Whacka Bump. Then he'll use that bump for a powerful attack of his own. That means we should try to use as few attacks as possible to keep him from dropping those Whacka Bumps! Seriously, I never expected to fight a Whacka. It's so hard to tell what they're thinking... I bet he gets really scary when he's mad... but I hope we don't find out.

Names in other languages

Language Name Meaning
Japanese コブロン
Koburon
From「瘤」(kobu, "bump") with name ending "-ron"

Chinese 哇咔鼹鼠
Wākā Yǎnshǔ
Whacka Mole

French Whacka
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German Whacka
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Italian Whacka
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Korean 혹혹이
Hokhok-i
From "혹" (hok, "bump") and "~이" (-i, a Korean noun-deriving suffix)

Spanish Guaka
Whacka