Propeller Platform: Difference between revisions

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|image=[[File:SM3DW Propeller Platform.jpg|150px]]<br>A Propeller Platform in ''Super Mario 3D World''
|image=[[File:SM3DW Propeller Platform.jpg|150px]]<br>A Propeller Platform in ''Super Mario 3D World''
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|latest_appearance=[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|''Captain Toad: Treasure Tracker'' (Nintendo 3DS)]] ([[List of games by date#2018|2018]])
|latest_appearance=''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' ([[Nintendo 3DS]]) ([[List of games by date#2018|2018]])
}}
}}
'''Propeller Platforms'''<ref>Musa, Alexander, and Geson Hatchett (2013). ''[[Super Mario 3D World]]'' Prima Official Game Guide. Page 19.</ref> are grated platforms with a propeller on the underside of each, appearing in ''[[Super Mario 3D World]]'' and ''[[Captain Toad: Treasure Tracker]]'' (and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its Nintendo 3DS version]]). By blowing into the [[Wii U#Wii U GamePad|Wii U GamePad]] or Nintendo 3DS's microphone, the platforms either rise into the air or move to the end of a set path. After some time, they move back to their origin points. In the [[Nintendo Switch]] versions of ''Super Mario 3D World'' and ''Captain Toad: Treasure Tracker'', they are replaced by [[Lift]]s, invisible [[Cloud Lift]]s, and [[Touchstone]]s due to the console's lack of a microphone.
'''Propeller Platforms'''<ref>Musa, Alexander, and Geson Hatchett (2013). ''[[Super Mario 3D World]]'' Prima Official Game Guide. Page 19.</ref> are grated platforms with a propeller on the underside of each, appearing in ''[[Super Mario 3D World]]'' and ''[[Captain Toad: Treasure Tracker]]'' (and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its Nintendo 3DS version]]). By blowing into the [[Wii U#Wii U GamePad|Wii U GamePad]] or Nintendo 3DS's microphone, the platforms either rise into the air or move to the end of a set path. After some time, they move back to their origin points. In the [[Nintendo Switch]] versions of ''Super Mario 3D World'' and ''Captain Toad: Treasure Tracker'', they are replaced by [[Lift]]s, invisible [[Cloud Lift]]s, and [[Touchstone]]s due to the console's lack of a microphone.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=プロペラリフト<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title="Super Mario 3D World."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=Japanese|location=Tokyo|publisher=Shogakukan|date=2015|page=233}}</ref>
|JapR=Puropera Rifuto
|JapM=Propeller [[Lift]]
|Ger=Propellerplattform
|Ger=Propellerplattform
|GerM=Propeller Platform
|GerM=Propeller Platform

Latest revision as of 22:33, March 8, 2024

Propeller Platform
A Propeller Platform in Super Mario 3D World
A Propeller Platform in Super Mario 3D World
First appearance Super Mario 3D World (2013)
Latest appearance Captain Toad: Treasure Tracker (Nintendo 3DS) (2018)

Propeller Platforms[1] are grated platforms with a propeller on the underside of each, appearing in Super Mario 3D World and Captain Toad: Treasure Tracker (and its Nintendo 3DS version). By blowing into the Wii U GamePad or Nintendo 3DS's microphone, the platforms either rise into the air or move to the end of a set path. After some time, they move back to their origin points. In the Nintendo Switch versions of Super Mario 3D World and Captain Toad: Treasure Tracker, they are replaced by Lifts, invisible Cloud Lifts, and Touchstones due to the console's lack of a microphone.

Names in other languages[edit]

Language Name Meaning
Japanese プロペラリフト[2]
Puropera Rifuto
Propeller Lift

German Propellerplattform
Propeller Platform
Italian Ascensore elica[3]
Propeller lift

References[edit]

  1. ^ Musa, Alexander, and Geson Hatchett (2013). Super Mario 3D World Prima Official Game Guide. Page 19.
  2. ^ Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 3D World."『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). Page 233.
  3. ^ Super Mario Bros. Enciclopedia; pag. 232