Mini Mayhem: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{{image|Level select screen for infobox; images for the table with levels}}
{{image|Level select screen for infobox; images for the tables with levels and tutorials}}
{{worldbox
{{worldbox
|image=
|image=
Line 6: Line 6:
|after=[[Sandstone Stroll|>>]]
|after=[[Sandstone Stroll|>>]]
}}
}}
'''Mini Mayhem''' is the first floor in ''[[Mario vs. Donkey Kong: Minis March Again!]]''.
'''Mini Mayhem''', subtitled '''Floor 1''' ('''Ground Floor''' or '''Floor G''' in the PAL version), is the first floor in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. Being the first floor, all the levels here are relatively simple and easy, allowing the player to adjust to the game mechanics. The floor most notably introduces [[Pink Block]]s, [[Yellow Spring]]s and [[Ladder]]s. The only enemies to appear here are [[Circus Kong]]s, one in Room 1-7 and two other in Room 1-SP. The Mini Mayhem Construction Kit is available by default in the Construction Zone, unlike other Construction Kits, which must be unlocked by completing their respective floors.


In Normal Mode, it is subtitled '''Floor 1''' ('''Ground Floor''' or '''Floor G''' in the PAL version). Being the first floor, all the levels are relatively simple and easy, allowing the player to adjust to the game mechanics. The only enemy to appear on this floor is a single [[Circus Kong]] in Room 1-7. The backdrop depicts a blue sky and green hills all painted onto a metal wall, with fake clouds hung from strings scrolling across the roof. The soundtrack of this floor is reused from [[Mushroom Mayhem]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. The Mini Mayhem Construction Kit is available by default in the Construction Zone, unlike other Construction Kits, which must be unlocked by completing their respective worlds.
The backdrop depicts a blue sky and green hills all painted onto a metal wall, with fake clouds hung from strings scrolling across the roof. The soundtrack of this floor is reused from [[Mushroom Mayhem]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.


In Plus Mode, the floor is subtitled '''Floor 1+''' ('''Ground Floor+''' or '''Floor G+''' in the PAL version). Here, the rooms are slightly harder than the normal floor, with each level being significantly bigger. There is also the addition of [[Shy Guy (toy)|Shy Guys]] and [[Snifit (toy)|Snifits]], which are added to the Mini Mayhem Construction Kit once the floor is beaten on Plus Mode. The backdrop is mostly the same as in Normal Mode, with the only difference being the orange-colored sky. Also, the soundtrack is an original composition.
==Normal Mode==
 
===Levels===
==Levels==
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
Line 60: Line 59:
|}
|}


==New elements==
===New elements===
This floor contains tutorial levels that showcase Pink Blocks, Springs, Ladders and the Key Mini Mario. The player can access and play them by tapping on the "?" icon in the bottom right corner of this floor's level select screen.
This floor contains tutorial levels that showcase Pink Blocks, Springs, Ladders and the Key Mini Mario. The player can access and play them by tapping on the "?" icon in the bottom right corner of this floor's level select screen.


Line 66: Line 65:
|-
|-
!colspan=3 style="font-size:12px;"|
!colspan=3 style="font-size:12px;"|
===Pink Blocks===
====Pink Blocks====
|-
|-
!rowspan=2|In-game description
!rowspan=2|In-game description
Line 87: Line 86:
|-
|-
!colspan=3 style="font-size:12px;"|
!colspan=3 style="font-size:12px;"|
===Springs===
====Springs====
|-
|-
!rowspan=2|In-game description
!rowspan=2|In-game description
Line 104: Line 103:
|-
|-
!colspan=3 style="font-size:12px;"|
!colspan=3 style="font-size:12px;"|
===Ladders===
====Ladders====
|-
|-
!rowspan=2|In-game description
!rowspan=2|In-game description
Line 117: Line 116:
|-
|-
!colspan=3 style="font-size:12px;"|
!colspan=3 style="font-size:12px;"|
===Key Mini Mario===
====Key Mini Mario====
|-
|-
!rowspan=2|In-game description
!rowspan=2|In-game description
Line 136: Line 135:
!Tutorial overview
!Tutorial overview
|colspan=2|The player can activate one Mini Mario and wait for it to walk into the other to recruit it. After the minis do a short tour around the stage, the Key Mini Mario eventually reaches the locked Goal Door and unlocks it for both itself and the other Mini Mario.
|colspan=2|The player can activate one Mini Mario and wait for it to walk into the other to recruit it. After the minis do a short tour around the stage, the Key Mini Mario eventually reaches the locked Goal Door and unlocks it for both itself and the other Mini Mario.
|}
{{br}}
==Plus Mode==
In Plus Mode, the floor is subtitled '''Floor 1+''' ('''Ground Floor+''' or '''Floor G+''' in the PAL version). Here, the rooms are slightly harder than the normal floor. There is also the addition of [[Shy Guy (toy)|Shy Guys]] and [[Snifit (toy)|Snifits]] as enemies, as well as [[Warp Pipe|Pipes]], [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]], [[Conveyor|Conveyor Belts]], Conveyor Switches, [[Pop-up Gates]] and yellow [[Box Spring]]s as objects. All of these elements, with the exception of Box Springs, are added to the Mini Mayhem Construction Kit once the floor is beaten on Plus Mode.
The backdrop is mostly the same as in Normal Mode, with the only difference being the orange-colored sky. The soundtrack is an original composition.
===Levels===
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="10%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Room 1-1+]]
|A course with Pink Blocks and Yellow Springs
|[[Spike Trap|Spikes]]
|-
|[[Room 1-2+]]
|A course with a Circus Kong, a pair of Hammers and two [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]]
|Spikes, Circus Kong
|-
|[[Room 1-3+]]
|Another course with Pink Blocks and Yellow Springs
|Spikes
|-
|[[Room 1-4+]]
|A course with [[Conveyor]]s and a Pipe
|Spikes
|-
|[[Room 1-5+]]
|A course with several Ladders and a Yellow Spring
|Spikes
|-
|[[Room 1-6+]]
|A course that contains Snifits, whose bullets can be deflected with Pink Blocks.
|Spikes, [[Snifits]]
|-
|[[Room 1-7+]]
|A course with Shy Guys. One of them must be lured away from the Goal Door.
|Spikes, [[Shy Guy (toy)|Shy Guys]]
|-
|[[Room 1-Key+]]
|A Key Mini Mario course where a [[Pop-up Gate]] is present.
|Spikes
|-
|[[Floor 1+ Donkey Kong]]
|A more difficult version of [[Floor 1 Donkey Kong]]
|[[Donkey Kong]]
|-
|[[Room 1-SP+]]
|An extensive course with Pop-up Gates, a yellow [[Box Spring]] and several enemies
|Spikes, Shy Guys, Circus Kong
|}
|}
{{br}}
{{br}}

Revision as of 10:14, December 14, 2018

It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added. Specific(s): Level select screen for infobox; images for the tables with levels and tutorials

Template:Worldbox Mini Mayhem, subtitled Floor 1 (Ground Floor or Floor G in the PAL version), is the first floor in Mario vs. Donkey Kong: Minis March Again!. Being the first floor, all the levels here are relatively simple and easy, allowing the player to adjust to the game mechanics. The floor most notably introduces Pink Blocks, Yellow Springs and Ladders. The only enemies to appear here are Circus Kongs, one in Room 1-7 and two other in Room 1-SP. The Mini Mayhem Construction Kit is available by default in the Construction Zone, unlike other Construction Kits, which must be unlocked by completing their respective floors.

The backdrop depicts a blue sky and green hills all painted onto a metal wall, with fake clouds hung from strings scrolling across the roof. The soundtrack of this floor is reused from Mushroom Mayhem in Mario vs. Donkey Kong 2: March of the Minis.

Normal Mode

Levels

Level Description Enemies and obstacles encountered
Room 1-1 A course that introduces Pink Blocks. Spikes
Room 1-2 A similar course with Pink Blocks. Spikes
Room 1-3 Another course with Pink Blocks. Spikes
Room 1-4 A course where Pink Blocks must be placed like a staircase. Spikes
Room 1-5 A course that introduces the Yellow Spring. Spikes
Room 1-6 A course that contains a Ladder. Spikes
Room 1-7 A course that introduces one Circus Kong. Spikes, Circus Kong
Room 1-Key The first Key Mini Mario course in the game. Spikes
Floor 1 Donkey Kong The first boss battle with Donkey Kong. The player must shoot him with Mini Marios when he shows up in one of the three windows. Donkey Kong
Room 1-SP A course with long arrays of Coins placed on different levels. Two Circus Kongs guard the Goal Door. One of them has to be stunned and passed by using Hammers to reach the goal. Spikes, Circus Kongs

New elements

This floor contains tutorial levels that showcase Pink Blocks, Springs, Ladders and the Key Mini Mario. The player can access and play them by tapping on the "?" icon in the bottom right corner of this floor's level select screen.

Pink Blocks

In-game description North American version PAL version
Pink blocks are a common tool you can use to help Mini Mario reach the exit.

Use your stylus and tap the pink blocks to suck them up.

Then tap on a dotted box to place them back into play.

Pink blocks are a common tool you can use to help mini toys reach the exit.

Use your stylus and touch the pink blocks to suck them up.

Then touch a dotted box to place them back into play.

Tutorial overview The player has to pick up three Pink Blocks from a grid and place them so that the mini successfully crosses a gap with spikes and reaches the Goal Door.

Springs

In-game description North American version PAL version
If a Mini Mario walks into a spring, he will jump automatically on to the spring, which will launch him up in the air!

Use springs to overcome obstacles!

When mini toys walk into a spring, they will automatically jump onto the spring, which will launch them up into the air!

Use springs to overcome obstacles!

Tutorial overview The player has to simply activate the mini and let it walk into a Yellow Spring, which will bounce it to the Goal Door.

Ladders

In-game description North American version PAL version
When Mini Mario encounters a ladder, he will climb or descend the ladder automatically, and then continue walking in the direction he was facing. When mini toys encounter a ladder, they will climb or descend the ladder automatically, and then continue walking in the direction they were facing.
Tutorial overview The player should simply activate the mini and wait for it to descend and climb two consecutive ladders in order to reach the Goal Door.

Key Mini Mario

In-game description North American version PAL version
In the last regular stage on each floor, the door leading to Donkey Kong is locked!

Fortunately one of the Mini Marios has the key!

The Key Mini Mario must unlock the door before other Mini Marios can exit.

In the last regular level on each floor, the door leading to Donkey Kong is locked!

Fortunately, one of the Mini Marios has the key!

The Key Mini Mario must unlock the door before other Mini Marios can exit.

Tutorial overview The player can activate one Mini Mario and wait for it to walk into the other to recruit it. After the minis do a short tour around the stage, the Key Mini Mario eventually reaches the locked Goal Door and unlocks it for both itself and the other Mini Mario.

Plus Mode

In Plus Mode, the floor is subtitled Floor 1+ (Ground Floor+ or Floor G+ in the PAL version). Here, the rooms are slightly harder than the normal floor. There is also the addition of Shy Guys and Snifits as enemies, as well as Pipes, Split Pipes, Conveyor Belts, Conveyor Switches, Pop-up Gates and yellow Box Springs as objects. All of these elements, with the exception of Box Springs, are added to the Mini Mayhem Construction Kit once the floor is beaten on Plus Mode.

The backdrop is mostly the same as in Normal Mode, with the only difference being the orange-colored sky. The soundtrack is an original composition.

Levels

Level Description Enemies and obstacles encountered
Room 1-1+ A course with Pink Blocks and Yellow Springs Spikes
Room 1-2+ A course with a Circus Kong, a pair of Hammers and two Split Pipes Spikes, Circus Kong
Room 1-3+ Another course with Pink Blocks and Yellow Springs Spikes
Room 1-4+ A course with Conveyors and a Pipe Spikes
Room 1-5+ A course with several Ladders and a Yellow Spring Spikes
Room 1-6+ A course that contains Snifits, whose bullets can be deflected with Pink Blocks. Spikes, Snifits
Room 1-7+ A course with Shy Guys. One of them must be lured away from the Goal Door. Spikes, Shy Guys
Room 1-Key+ A Key Mini Mario course where a Pop-up Gate is present. Spikes
Floor 1+ Donkey Kong A more difficult version of Floor 1 Donkey Kong Donkey Kong
Room 1-SP+ An extensive course with Pop-up Gates, a yellow Box Spring and several enemies Spikes, Shy Guys, Circus Kong

Template:MVDKMMA Levels