Super Blooper (boss): Difference between revisions

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|atk=5
|atk=5
|def=0
|def=0
|type=Flying|items=N/A|lvl=65|run=N/A|strong=None|weak=None|sleep=Poor, 2 (normal), Immune (mad)|dizzy=Good, 3 (normal), Immune (mad)|shock=Fair, 2 (normal), Immune (mad)|shrink=Good, 2 (normal), Immune (mad)|stop=Good, 2(3) (normal), Immune (mad)|fright=Immune|airlift=Immune|hurricane=Immune|coins=N/A
|location=[[Toad Town Tunnels]]
|location=[[Toad Town Tunnels]]
|moves=Ink Spray (5), Spinning Drop (5), Blooper Babies (Summons two [[Blooper Baby|Blooper Babies]]), Charge, Charged Spinning Drop (10x2)
|tattle=This is a Super Blooper. Whoa! It's huge! Easily the biggest Blooper ever! Trust me, its size doesn't lie. It's pretty powerful. When it gets mad, it turns red and its power goes way up. And sometimes it spawns Blooper Babies. Buckle down, Mario! We're in for a fight!
|tattle=This is a Super Blooper. Whoa! It's huge! Easily the biggest Blooper ever! Trust me, its size doesn't lie. It's pretty powerful. When it gets mad, it turns red and its power goes way up. And sometimes it spawns Blooper Babies. Buckle down, Mario! We're in for a fight!
|moves=Ink Spray (5), Spinning Drop (5), Blooper Babies (Summons two [[Blooper Baby|Blooper Babies]]), Charge, Charged Spinning Drop (10x2)
}}
}}
The '''Super Blooper''' is a giant [[Blooper]] that resides in [[Toad Town Tunnels]] in ''[[Paper Mario]]''. It is one of the many Bloopers that [[Mario]] comes across in the game, particularly after Chapter 5 during which [[Sushie]] became his partner; her ability is needed to reach the Blooper. It is the strongest and largest of the three variations of Bloopers in Toad Town Tunnels; the other two Bloopers that are found in Toad Town Tunnels are the [[Electro Blooper]] and the regular [[Blooper]].
The '''Super Blooper''' is a giant [[Blooper]] that resides in [[Toad Town Tunnels]] in ''[[Paper Mario]]''. It is one of the many Bloopers that [[Mario]] comes across in the game, particularly after Chapter 5 during which [[Sushie]] became his partner; her ability is needed to reach the Blooper. It is the strongest and largest of the three variations of Bloopers in Toad Town Tunnels; the other two Bloopers that are found in Toad Town Tunnels are the [[Electro Blooper]] and the regular [[Blooper]].
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|Ger=Super-Blooper
|Ger=Super-Blooper
|GerM=-}}
|GerM=-}}
{{BoxTop}}
{{BoxTop}}
{{PM}}
{{PM}}
{{Bloopers}}
{{Bloopers}}
[[Category:Bloopers]]
[[Category:Bloopers]]
[[Category:Mollusks]]
[[Category:Underwater Creatures]]
[[Category:Underwater Creatures]]
[[Category:Bosses]]
[[Category:Enemies]]
[[Category:Paper Mario Series Bosses]]
[[Category:Paper Mario Bosses]]
[[Category:Paper Mario Bosses]]
[[Category:Paper Mario Series Characters]]
[[Category:Paper Mario Characters]]
[[Category:Characters]]
[[Category:Mollusks]]

Revision as of 17:02, February 21, 2016

Template:Articleabout Template:Pmenemybox The Super Blooper is a giant Blooper that resides in Toad Town Tunnels in Paper Mario. It is one of the many Bloopers that Mario comes across in the game, particularly after Chapter 5 during which Sushie became his partner; her ability is needed to reach the Blooper. It is the strongest and largest of the three variations of Bloopers in Toad Town Tunnels; the other two Bloopers that are found in Toad Town Tunnels are the Electro Blooper and the regular Blooper.

During battle, the Super Blooper will occasionally glow red and raise its attack power. Unlike the Electro Blooper, when the Super Blooper is charged, the effect remains even when it is damaged. Also during battle, the Super Blooper will spawn two Blooper Babies that attack Mario similarly to Fuzzies or Swoopulas; they latch onto him and drain his health, and he must repeatedly tap the A Button to remove them. When Mario wears a Zap Tap badge, Blooper Babies cannot damage him.

Names in other languages

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