List of Mario Kart: Super Circuit pre-release and unused content: Difference between revisions

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{{italic title|List of ''Mario Kart: Super Circuit'' beta elements}}
{{italic title|List of ''Mario Kart: Super Circuit'' beta elements}}
[[File:Logo EN Beta - Mario Kart Super Circuit.png|frame|Beta logo of ''[[Mario Kart: Super Circuit]]''.]]
This is a list of beta elements of the game ''[[Mario Kart: Super Circuit]]''.
This is a list of beta elements of the game ''[[Mario Kart: Super Circuit]]''.


==Beta elements==
==Beta elements==
Early [[Nintendo Power]] screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The [[Banana|Banana Bunch]] and [[Golden Mushroom]] items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Golden Mushroom acts like a [[Mushroom]] but gives the ability to have infinite boosts even if no item is shown. A [[Fake Item Box]] was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana.
The game's working title was "Mario Kart Advance". Early [[Nintendo Power]] screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The [[Banana|Banana Bunch]] and [[Golden Mushroom]] items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Golden Mushroom acts like a [[Mushroom]] but gives the ability to have infinite boosts even if no item is shown. A [[Fake Item Box]] was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana.


The HUD was slightly different, though largely recognizable compared to the released version.
The HUD was slightly different, though largely recognizable compared to the released version.

Revision as of 11:17, July 25, 2013

This is a list of beta elements of the game Mario Kart: Super Circuit.

Beta elements

The game's working title was "Mario Kart Advance". Early Nintendo Power screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The Banana Bunch and Golden Mushroom items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Golden Mushroom acts like a Mushroom but gives the ability to have infinite boosts even if no item is shown. A Fake Item Box was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana.

The HUD was slightly different, though largely recognizable compared to the released version.

Finally, some of the tracks had more detailed backgrounds of an almost painted-quality. [1]

References

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