Psycho Plasm: Difference between revisions

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'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies. This move causes no damage, but it induces [[Fear]].
'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies. This move causes no damage, but it induces [[Fear]].


==Names in other Languages==
==Names in other languages==
{{foreignname
{{foreignname
|Jap=びびりさいぼう
|Jap=びびりさいぼう
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|JapM=Fear Cell
|JapM=Fear Cell
}}
}}
{{BoxTop}}
{{Super Mario RPG}}
{{Super Mario RPG}}
[[Category: Special Moves]]
[[Category:Special Moves]]
[[Category: Super Mario RPG Moves]]
[[Category:Super Mario RPG Moves]]

Revision as of 17:22, May 1, 2013

Template:SMRPG Moves

Psycho Plasm is a move in Super Mario RPG: Legend of the Seven Stars that only an Ameboid can use. It creates a ball of white plasma and shoots it at Mario or his allies. This move causes no damage, but it induces Fear.

Names in other languages

Template:Foreignname Template:BoxTop Template:Super Mario RPG