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The '''Super Scope''', known as the '''Nintendo Scope''' in European languages, is a {{wp|light gun}} peripheral for the [[Super Nintendo Entertainment System]]. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen. Various games utilized this hardware; the only ''[[Super Mario (franchise)|Super Mario]]'' game to utilize it was ''[[Yoshi's Safari]]'', where it was also seen and used by [[Mario]] in-game. | The '''Super Scope''', known as the '''Nintendo Scope''' in European languages, is a {{wp|light gun}} peripheral for the [[Super Nintendo Entertainment System]]. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen. Various games utilized this hardware; the only ''[[Super Mario (franchise)|Super Mario]]'' game to utilize it was ''[[Yoshi's Safari]]'', where it was also seen and used by [[Mario]] in-game. | ||
The Super Scope is frequently depicted as a type of gun in-game. Aside from its heavy use in ''Yoshi's Safari'', Super Scopes also make a cameo as used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'' and [[Mario & Luigi: Superstar Saga + Bowser's Minions|its remake]]. The peripheral can be seen in the ''[[WarioWare: Touched!]]'' microgame [[Gunslinger]]. In [[Super Mario-kun Volume 8| | The Super Scope is frequently depicted as a type of gun in-game. Aside from its heavy use in ''Yoshi's Safari'', Super Scopes also make a cameo as used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'' and [[Mario & Luigi: Superstar Saga + Bowser's Minions|its remake]]. The peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]] [[Gunslinger]]. In [[Super Mario-kun Volume 8|volume 8]] of ''[[Super Mario-kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]]. | ||
The Super Scope is featured as an item in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or several large charged-up shots (three in ''Super Smash Bros. Melee'' and ''[[Super Smash Bros. Brawl]]'' and five in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''). When a player repeatedly shoots small blasts in a line, the opponent is unable to move away when hit, but the player also cannot move while firing; starting with ''Super Smash Bros. Brawl'', though, the player can walk and [[jump]] while firing the item. | The Super Scope is featured as an item in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or several large charged-up shots (three in ''Super Smash Bros. Melee'' and ''[[Super Smash Bros. Brawl]]'' and five in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''). When a player repeatedly shoots small blasts in a line, the opponent is unable to move away when hit, but the player also cannot move while firing; starting with ''Super Smash Bros. Brawl'', though, the player can walk and [[jump]] while firing the item. |