Editing Super Mario Bros. Deluxe

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The Japanese version was released nearly a year after the North American and European versions, and features some enhancements over earlier versions.
The Japanese version was released nearly a year after the North American and European versions, and features some enhancements over earlier versions.
*In the Japanese release, when the player unlocks new album photos, a red and yellow-flashing icon reading "NEW" is shown next to the album icon from the mode select screen.
*In the Japanese release, when the player unlocks new album photos, a red and yellow-flashing icon reading "NEW" is shown next to the album icon from the mode select screen.
*The photo fragments on pages 4 and 5 of the album are not unlocked by using fireballs to defeat the fake Bowsers and Bowser in original mode. Instead, the eight fragments are rewarded for every four [[Red Coin]]s collected in Challenge mode.
*The photo fragments on pages 4 and 5 of the album is not unlocked by using fireballs to defeat the fake Bowsers and Bowser in original mode. Instead, the 8 fragments are rewarded for every 4 red coins collected in Challenge Mode.
*The Ranking scoreboard plays the same theme from when printing from a Game Boy Printer.
*The Ranking scoreboard plays the same theme from when printing from a Game Boy Printer.
*In the Japanese release, when saving the game progress, Mario and Luigi's current form and the player's current score are also saved. In the English version, when reopening a game, Mario and Luigi return to their [[Small Mario|small form]], and their score is reset to zero.
*In the Japanese release, when saving the game progress, Mario and Luigi's current form and the player's current score are also saved. In the English version, when reopening a game, Mario and Luigi return to their [[Small Mario|small form]], and their score is reset to zero.

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