Editing GCN Baby Park
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One of the major changes made to the race course is that the entire track is now slanted, making it entirely an [[anti-gravity]] race track. Flowerbeds were added on the inside of the turns as a hazard and potential shortcut. The pink and blue parts of the floor are now split across the track's length instead of its width (with the colors on the turns instead of the parallel tracks). The park background has received many changes, such as the addition of a "Baby Castle" (which is a nod to {{wp|Cinderella Castle|Cinderella's Castle}} at the {{wp|Magic Kingdom}}), new rides added like a redesigned [[Luigi's Mansion (location)|Luigi's Mansion]] as a haunted house attraction, and some of the returning background rides being heavily redesigned, like the Bowser's Ship ride and the Ferris wheel, now resembling the [[Pinna Park]] Ferris wheel from ''[[Super Mario Sunshine]]''. The [[hot-air balloon]]s from {{classic-link|N64|Royal Raceway}} appear in the background of the course. The starting banner now shows Baby Mario and Baby Luigi with their shirts, overalls and shoes on as opposed to being solely in diapers like the previous versions. They also have been given slight animations that are found on rides, where they move back and forth. The roller coaster makes its return, though unlike the original, it is impossible to collide with it. | One of the major changes made to the race course is that the entire track is now slanted, making it entirely an [[anti-gravity]] race track. Flowerbeds were added on the inside of the turns as a hazard and potential shortcut. The pink and blue parts of the floor are now split across the track's length instead of its width (with the colors on the turns instead of the parallel tracks). The park background has received many changes, such as the addition of a "Baby Castle" (which is a nod to {{wp|Cinderella Castle|Cinderella's Castle}} at the {{wp|Magic Kingdom}}), new rides added like a redesigned [[Luigi's Mansion (location)|Luigi's Mansion]] as a haunted house attraction, and some of the returning background rides being heavily redesigned, like the Bowser's Ship ride and the Ferris wheel, now resembling the [[Pinna Park]] Ferris wheel from ''[[Super Mario Sunshine]]''. The [[hot-air balloon]]s from {{classic-link|N64|Royal Raceway}} appear in the background of the course. The starting banner now shows Baby Mario and Baby Luigi with their shirts, overalls and shoes on as opposed to being solely in diapers like the previous versions. They also have been given slight animations that are found on rides, where they move back and forth. The roller coaster makes its return, though unlike the original, it is impossible to collide with it. | ||
The race on this course has seven laps just like in the original and the revamped music now increases in tempo (and goes up a key) after every lap, making it the first classic course to do this (lap 1 in F major, lap 2 in F#/G♭ major, lap 3 in G major, lap 4 in A♭ major, lap 5 in A major, lap 6 in B♭ major, and lap 7/the final lap in B major). On the final lap, the guard rails start to flash and light up in multiple colors, and like with | The race on this course has seven laps just like in the original and the revamped music now increases in tempo (and goes up a key) after every lap, making it the first classic course to do this (lap 1 in F major, lap 2 in F#/G♭ major, lap 3 in G major, lap 4 in A♭ major, lap 5 in A major, lap 6 in B♭ major, and lap 7/the final lap in B major). On the final lap, the guard rails start to flash and light up in multiple colors, and like with {{classic-link|N64|Rainbow Road}}, the last part of the music starts to play instead of the beginning of it. During replays and on the [[Mario Kart 8 Original Soundtrack|soundtrack]], the music plays in a style similar to the original game (going up in key after each "verse," but not increasing the tempo). | ||
Baby Park and {{classic-link|Wii|Rainbow Road}} are the only classic courses and one of five courses overall (along with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]]) to be entirely an anti-gravity race track. This is the shortest track in the game and the only track that does not have exactly three laps or sections. It is also the only track in ''Mario Kart 8'' where players cannot perform [[trick]]s, and it is the only course aside from the [[Rainbow Road (Mario Kart 8)|three]] [[N64 Rainbow Road|different]] [[SNES Rainbow Road|Rainbow Roads]] to have its map in colors aside from blue. It is also the only classic course in the [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] DLC pack that has already appeared at least once as a classic course, and one of only two tracks in ''Mario Kart 8'' that has appeared more than once as a classic course at time of release and does not originate from ''Super Mario Kart'', the other being {{classic-link|GCN|Yoshi Circuit}}. | Baby Park and {{classic-link|Wii|Rainbow Road}} are the only classic courses and one of five courses overall (along with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]]) to be entirely an anti-gravity race track. This is the shortest track in the game and the only track that does not have exactly three laps or sections. It is also the only track in ''Mario Kart 8'' where players cannot perform [[trick]]s, and it is the only course aside from the [[Rainbow Road (Mario Kart 8)|three]] [[N64 Rainbow Road|different]] [[SNES Rainbow Road|Rainbow Roads]] to have its map in colors aside from blue. It is also the only classic course in the [[Animal Crossing x Mario Kart 8|''Animal Crossing'' × ''Mario Kart 8'']] DLC pack that has already appeared at least once as a classic course, and one of only two tracks in ''Mario Kart 8'' that has appeared more than once as a classic course at time of release and does not originate from ''Super Mario Kart'', the other being {{classic-link|GCN|Yoshi Circuit}}. |