Editing Confused
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To determine what Mario or his partner does in confusion, the game simulates the player picking menu entries with equal probability, meaning the rates of each option are based on which options are available at that time. Enemies instead do what they would normally do, but aimed at the wrong team.<ref>https://supermariofiles.wordpress.com/2023/02/13/enemy-scripts/</ref> | To determine what Mario or his partner does in confusion, the game simulates the player picking menu entries with equal probability, meaning the rates of each option are based on which options are available at that time. Enemies instead do what they would normally do, but aimed at the wrong team.<ref>https://supermariofiles.wordpress.com/2023/02/13/enemy-scripts/</ref> | ||
[[Vivian]]'s [[Infatuate]] attack, and the [[Ruin Powder]] item can confuse enemies, but several bosses and minibosses are highly resistant or immune to it. The [[Atomic Boo]], the [[Shadow Queen]], [[Wizzerd]]s, and [[Bonetail]] | [[Vivian]]'s [[Infatuate]] attack, and the [[Ruin Powder]] item can confuse enemies, but several bosses and minibosses are highly resistant or immune to it. The following enemies and bosses can inflict this ailment: [[Atomic Boo]], the [[Shadow Queen]], [[Wizzerd]]s, and [[Bonetail]]. Random stage effects such as falling bugs can also confuse combatants. The [[Head Rattle]] badge can confuse grounded foes for 3 turns if the [[Action Command]] is successful; additional Head Rattles prolong the confusion by 2 more turns for each one equipped at the cost of more [[Flower Point|FP]]. | ||
While confusion can be debilitating to either side of a battle, players should be cautious about which enemies they are confusing, as enemies such as [[Lava Bubble]]s will heal each other if they attack each other. | While confusion can be debilitating to either side of a battle, players should be cautious about which enemies they are confusing, as enemies such as [[Lava Bubble]]s will heal each other if they attack each other. |