Door (Wrecking Crew series): Difference between revisions

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[[Category:Wrecking Crew]]
[[Category:VS. Wrecking Crew objects]]
[[Category:Wrecking Crew series objects]]
[[Category:Wrecking Crew objects]]
[[Category:Doors]]
[[Category:Doors]]

Revision as of 05:49, January 7, 2022

A door in Phase 1 of Wrecking Crew

Doors[1][2] are transit points for monsters to travel between the foreground and background in VS. Wrecking Crew and Wrecking Crew. They can be opened with hammers but will close on their own after a few seconds. Explosions will open all doors simultaneously. When a monster travels to the background, it becomes a harmless blue silhouette.

In VS. Wrecking Crew, doors appear in every phase, excluding bonus stages. Their color matches the stage's color. In two player games, Mario or Luigi can use doors to send Gotchawrenches and unnamed hatchet monsters to harass each other. In single player mode, the monsters are harmless to the CPU-controlled Luigi.

Doors appear in about a fifth of the phases in Wrecking Crew where they behave almost the same. In this game, all doors are green. If all the Gotchawrenches or Eggplant Men are sent to the background in a phase that has more than one, all will freeze for around eight seconds.

Doors are part of some Wrecking Crew challenges in NES Remix.

Names in other languages

Language Name Meaning
Japanese ドア[3][4][5]
Doa

Door

Trivia

  • These are the earliest functional doors in a Mario game. The only prior appearance of a door is in Mario Bros. for the Game & Watch where it is part of the background.

References

  1. ^ Wrecking Crew instruction booklet, page 6.
  2. ^ Arcade Archives: VS. Wrecking Crew Manual Character 2
  3. ^ VS. Wrecking Crew instruction card
  4. ^ Wrecking Crew Japanese instruction booklet
  5. ^ Japanese Wrecking Crew Virtual Console manual, page 11.