Arumajiron: Difference between revisions

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[[File:DKGB Armadillo.png|frame]]
[[File:DKGB Armadillo.png|frame]]
'''Arumajiron''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[stage 5-7]]. They behave just like [[Bowbow]]s: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], he can only push them. They can be stood on, but not picked up.
'''Arumajiron''' are armadillo enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[stage 5-7]]. They behave just like [[Rappy|Rappies]]: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], and can only push them. They can be stood on, but never picked up.


==Names in other languages==
==Names in other languages==
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[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Donkey Kong Enemies]]
[[Category:Species]]
[[Category:Species]]
[[Category:Donkey Kong Species]]
[[Category:Mammals]]
[[Category:Mammals]]

Revision as of 02:42, July 16, 2015

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Arumajiron

Arumajiron are armadillo enemies from Donkey Kong for the Game Boy. They appear in the Desert, making their debut in stage 5-7. They behave just like Rappies: they walk in circles around the environment, up walls and on the ceiling. They do not hurt Mario, and can only push them. They can be stood on, but never picked up.

Names in other languages

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