Editing Trampoline Time

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==Gameplay==
==Gameplay==
The minigame starts with a giant trampoline that will disappear after three Marios land on it. A player can draw more trampolines with the [[Nintendo DS#Stylus|stylus]]; however, they disappear with only one Mario landing on them. There is a limit of three trampolines onscreen at a time, with the exception of the giant trampoline. If a Mario lands on the center of a trampoline, he bounces higher than normal. Also, if a Mario hits a wall at the right angle, he jumps off it for even more vertical distance.
The minigame starts with a giant trampoline that will disappear after three Marios land on it. A player can draw more trampolines with the [[Nintendo DS#Stylus|stylus]]; however, they will disappear with only one Mario landing on them. There is a limit of three trampolines onscreen at a time, with the exception of the giant trampoline. If a Mario lands on the center of a trampoline, he will bounce higher than normal. Also, if a Mario hits a wall at the right angle, he will jump off it for even more vertical distance.


For each Mario that the player guides to safety, they receive a point. The open window that the player must try to bounce the Marios towards changes periodically between the higher and lower windows. For every ten Marios that the player guides to safety, the structure increases in height (making the minigame more challenging), with the structure reaching its maximum height when 60 Marios have been guided to safety. Also, Marios appear at a faster rate as the minigame progresses. If three Mario clones fall off the screen, the [[Game Over|minigame ends]].
For each Mario that the player guides to safety, they receive a point. The open window that the player must try to bounce the Marios towards changes periodically between the higher and lower windows. For every ten Marios that the player guides to safety, the structure will increase in height (making the minigame more challenging), with the structure reaching its maximum height when 60 Marios have been guided to safety. Also, Marios will appear at a faster rate as the minigame progresses. If three Mario clones fall off the screen, the [[Game Over|minigame ends]].


Trampoline Time bears some resemblance to [[Big Ape City]] from ''[[Donkey Kong Land]]''. Also, the music for this minigame is "Secret Course" from ''[[Super Mario Sunshine]]''.
Trampoline Time bears some resemblance to [[Big Ape City]] from ''[[Donkey Kong Land]]''. Also, the music for this minigame is "Secret Course" from ''[[Super Mario Sunshine]]''.

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