Editing Super Mario Bros. (Game & Watch)

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Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, [[Lakitu]]s toss a [[hammer]] instead of tossing [[Spiny|Spinies]], and [[Bullet Bill]]s appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain [[1-Up Mushroom|1 Up Mushroom]]s and [[Super Star|Starmen]] by hitting [[platform]]s, just like in the NES game, at certain places during specific events within the game.<ref>[http://www.replacementdocs.com/download.php?view.2959 Replacement Docs - Super Mario Bros. (Wide Screen)]</ref>  
Mario must go through eight auto-scrolling levels without falling and losing a life. When the levels are cleared, Mario must repeat them in the next loop. The second loops and onward have enemies. Further, [[Lakitu]]s toss a [[hammer]] instead of tossing [[Spiny|Spinies]], and [[Bullet Bill]]s appear randomly. There is a total of nine loops of increasing difficulty. There are two types of levels: scroll screen levels and timer screen levels. On the scroll screen levels, Mario must travel a given distance displayed on the screen. On the timer screen levels, Mario has to go through the world within a given time. Mario can also obtain [[1-Up Mushroom|1 Up Mushroom]]s and [[Super Star|Starmen]] by hitting [[platform]]s, just like in the NES game, at certain places during specific events within the game.<ref>[http://www.replacementdocs.com/download.php?view.2959 Replacement Docs - Super Mario Bros. (Wide Screen)]</ref>  


This is one of the few Game & Watch games that do not have a Game B. Unlike the NES game, this game has no multiplayer, possibly due to hardware limitations.
This is one of the few Game & Watch games that do not have a Game B. Unlike the NES game, there is no multiplayer, possibly due to hardware limitations.


Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.
Holding Jump and pressing the Game button starts Mario on L3-1, with 90 distance and enemies enabled.

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