Editing Hard Mode
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===''Donkey Kong Country: Tropical Freeze''=== | ===''Donkey Kong Country: Tropical Freeze''=== | ||
Hard Mode is unlocked in ''[[Donkey Kong Country: Tropical Freeze]]'' replacing [[Donkey Kong Country Returns#Mirror Mode|Mirror Mode]] from [[Donkey Kong Country Returns|the previous game]] after the player completes every single level in the game. When playing on Hard Mode, the player can select any of the four [[Kong]]s (five if playing the [[Nintendo Switch]] version's Funky Mode), but will only have one heart and cannot use any items in their inventory. Checkpoints will also not appear in the stage, and while [[DK Barrel]]s will, they can only be used as projectiles. Upon completing a stage in Hard Mode, it will be marked green on the world map. | Hard Mode is unlocked in ''[[Donkey Kong Country: Tropical Freeze]]'' replacing [[Donkey Kong Country Returns#Mirror Mode|Mirror Mode]] from [[Donkey Kong Country Returns|the previous game]] after the player completes every single level in the game. When playing on Hard Mode, the player can select any of the four [[Kong]]s (five if playing in the [[Nintendo Switch]] version's Funky Mode), but will only have one heart and cannot use any items in their inventory. Checkpoints will also not appear in the stage, and while [[DK Barrel]]s will, they can only be used as projectiles. Upon completing a stage in Hard Mode, it will be marked green on the world map. | ||
Hard Mode also includes blue versions of the [[KONG Letters]]; collecting them all is not necessary for 200% completion, but it will turn the star icon blue. In the Switch port, these variants do not need to be collected in one go if Funky Mode is turned on, much like their orange counterparts. | Hard Mode also includes blue versions of the [[KONG Letters]]; collecting them all is not necessary for 200% completion, but it will turn the star icon blue. In the Switch port, these variants do not need to be collected in one go if Funky Mode is turned on, much like their orange counterparts. |