Editing Command Block

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'''Command Blocks''' (sometimes spelled in lowercase as '''command blocks''') are blocks in the [[Mario & Luigi (series)|''Mario & Luigi'']] series. They appear during battles, so [[Mario]], [[Luigi]], [[Baby Mario]], [[Baby Luigi]], and [[Paper Mario (character)|Paper Mario]] can [[jump]] under or [[Bowser]] can [[punch]] under the block that they want to choose. The block they choose determines the [[List of moves|move]] they want to do.
'''Command Blocks''' (sometimes spelled in lowercase as '''command blocks''') are blocks in the [[Mario & Luigi (series)|''Mario & Luigi'']] series. They appear during battles, so [[Mario]], [[Luigi]], [[Baby Mario]], [[Baby Luigi]], and [[Paper Mario (character)|Paper Mario]] can [[jump]] under or [[Bowser]] can [[punch]] under the block that they want to choose. The block they choose determines the [[List of moves|move]] they want to do.


In some games, Command Blocks can be disabled by certain enemies and bosses temporarily (like [[Popple]] and [[Boo]]s in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and [[Kamek]] and [[Paper Kamek]] in ''[[Mario & Luigi: Paper Jam]]''), or permanently for the rest of the battle, some examples being [[Shrowser]]'s battle in ''[[Mario & Luigi: Partners in Time]]'', [[Thunder Sass]]'s battle in ''[[Mario & Luigi: Dream Team]]'' (except the [[list of items|items]] Command Block and the hint Command Block if the player gets a [[Game Over]]), and [[Ludwig von Koopa|Ludwig]]'s battle in ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In ''Mario & Luigi: Paper Jam'', when Mario, Luigi, and Paper Mario are locked away in [[Twinsy Tropics Dungeon]], a team of [[Hammer Bro]]s confiscate the trio's Command Blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of [[First Strike]]s and counter attacks in order to [[Stuff Retrieval|regain the Command Blocks]].
In some games, Command Blocks (CB) can be disabled by certain enemies and bosses temporarily (like [[Popple]] and [[Boo]]s in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and [[Kamek]] and [[Paper Kamek]] in ''[[Mario & Luigi: Paper Jam]]''), or permanently for the rest of the battle, some examples being [[Shrowser]]'s battle in ''[[Mario & Luigi: Partners in Time]]'', [[Thunder Sass]]'s battle in ''[[Mario & Luigi: Dream Team]]'' (except the [[list of items|items]] Command Block and the hint Command Block if the player gets a [[Game Over]]), and [[Ludwig von Koopa|Ludwig]]'s battle in ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In ''Mario & Luigi: Paper Jam'', when Mario, Luigi, and Paper Mario are locked away in [[Twinsy Tropics Dungeon]], a team of [[Hammer Bro]]s confiscate the trio's Command Blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of [[First Strike]]s and counter attacks in order to [[Stuff Retrieval|regain the Command Blocks]].


In volume 35 of ''[[Super Mario-kun]]'' adapted from ''[[Mario & Luigi: Partners in Time]]'', Luigi and Baby Luigi hit the [[flee]] Command Block to run away from a [[Snoozorb]], much to Mario's irritation, therefore breaking the [[fourth wall]].
In volume 35 of ''[[Super Mario-kun]]'' adapted from ''[[Mario & Luigi: Partners in Time]]'', Luigi and Baby Luigi hit the [[flee]] Command Block to run away from a [[Snoozorb]], much to Mario's irritation, therefore breaking the [[fourth wall]].

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